Monday, September 3, 2012

Introduction

I teach video and sound production in a Career & Technical (CTE) classroom in New York State. The students that come to me are, for the most part, generally interested in the material but even so, the motivation is not always there. Every classroom has students with ranging abilities and backgrounds and my class is no different.

But how do we get these students motivated? How do we get them learn the curriculum better?

 I have already been using Schoology to flip my class and I also approached the course with a more challenge based learning approach, but I always look for improvement. Then it hit me: Gamify the class. Gamification is a term that is not new, but I have not seen much of it associated with a CTE classroom and believe me I searched and searched. I was intrigued by the idea and excited.

This year, over the summer I decided to gather research, listen to opinions from colleagues from all backgrounds of education, and finally read blogs and books about gamification in education in order to transform my classroom into a multiplayer game.

This blog will follow me through the entire year as I reflect on the successes and challenges that occur as I turn my course into a multiplayer game.

GAME ON!

2 comments:

  1. Thanks for blogging about your experiences in gaming in a classroom. I look forward to seeing the progress.

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  2. I'm also interested in where you take this, Marc. I'm not sure if this will be of interest, but some students and I have been working on a framework for delivering curriculum in a game-like manner. Easier to show than to explain: http://youtu.be/9Gpjcyl--KA?hd=1

    Cheers!
    Mike

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